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Practical articles on AI, DevOps, Cloud, Linux, and infrastructure engineering.

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Artifact Promotion Instead of Rebuilds: The Release Control Pattern That Stopped Drift
••last week

Artifact Promotion Instead of Rebuilds: The Release Control Pattern That Stopped Drift

A practical artifact promotion guide for CI/CD teams that were tired of hearing 'it passed in staging' after production behaved differently because the release was rebuilt.

KU
Kiril urbonas
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Blue-Green Deployment Guardrails in Kubernetes: Lessons from a Failed Friday Rollout
••3 weeks ago

Blue-Green Deployment Guardrails in Kubernetes: Lessons from a Failed Friday Rollout

A Kubernetes blue-green deployment guide built around a real rollout failure, showing the guardrails that matter when traffic shifting, health checks, and rollback timing all interact.

KU
Kiril urbonas
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GitHub Actions Monorepo CI: How We Cut Build Times Without Breaking Main
••0 months ago

GitHub Actions Monorepo CI: How We Cut Build Times Without Breaking Main

A practical GitHub Actions monorepo CI guide built around a real scaling problem: long queues, noisy failures, and developers waiting 40 minutes for feedback.

KU
Kiril urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••last month

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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GitHub Actions for Monorepos: Fast CI Without Pipeline Chaos
••last month

GitHub Actions for Monorepos: Fast CI Without Pipeline Chaos

A practical pattern for monorepo CI with path filters, matrix builds, caching, and deployment guards that keep feedback fast as teams scale.

KU
Kiril Urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••last month

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••last month

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••2 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••2 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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Operational Checklist: Infrastructure Drift Detection Workflow
••2 months ago

Operational Checklist: Infrastructure Drift Detection Workflow

Infrastructure Drift Detection Workflow. Practical guidance for reliable, scalable platform operations.

KU
Kiril Urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••2 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••3 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
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