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Practical articles on AI, DevOps, Cloud, Linux, and infrastructure engineering.

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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••11 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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Troubleshooting: Infrastructure Documentation as Code
••11 months ago

Troubleshooting: Infrastructure Documentation as Code

Infrastructure Documentation as Code. Practical guidance for reliable, scalable platform operations.

KU
Kiril Urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••11 months ago

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••April 12, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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Troubleshooting: Blue-Green Deployment Guardrails
••April 10, 2025

Troubleshooting: Blue-Green Deployment Guardrails

Blue-Green Deployment Guardrails. Practical guidance for reliable, scalable platform operations.

KU
Kiril Urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••April 5, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••March 30, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••March 23, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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Platform Engineering and Internal Developer Platforms in 2025
••March 21, 2025

Platform Engineering and Internal Developer Platforms in 2025

Why IDPs are core to modern DevOps. Self-service, standardized CI/CD, and better developer experience.

KU
Kiril urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••March 16, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
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What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••March 10, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
What We Learned Running Weekly Game Days on Our CI/CD Pipeline
••March 3, 2025

What We Learned Running Weekly Game Days on Our CI/CD Pipeline

Practical game day scenarios for CI/CD: broken rollbacks, permission issues, and slow feedback loops—and how we fixed them.

KU
Kiril urbonas
Read article
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